Discover the truth about the great conflicts of the D&D multiverse in this supplement for the world's greatest roleplaying game. This tome is built on the writings of the renowned wizard from t...
Explore the waves above and the fathoms below in these watery adventures for the world's greatest roleplaying game."D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn ha...
Unravel the mysteries of Ravenloft(R) in this dread adventure forthe world's greatest roleplaying gameUnder raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the...
Immerse yourself in monster lore in this supplement for the world's greatest roleplaying game This is NOT just another Monster Manual! Volo's Guide to Monsters provides something exciting for playe...
Dare to descend into the Underdark in this adventure for the world's greatest roleplaying game The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the ...
Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world's greatest roleplaying game.The beholder Xanathar--Waterdeep's most infamous crime lord--...
Get everything you need to adventure in the Forgotten Realms on the exciting Sword Coast, home to the cities of Baldur's Gate, Waterdeep, and Neverwinter. Crafted by the scribes at Green Ronin in c...
Fill your Dungeons & Dragons games with deadly monsters from the Monster Manual.The Monster Manual teaches you how to how to fill your Dungeons & Dragons games with monsters--how to populat...
DM GuideWeave legendary stories in the world's greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master's Guide...
Create heroic characters for the world's greatest roleplaying game.The Player's Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character crea...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '