Vendor: Wizards of the Coast
Product Type : D&D Book
Local Game Store Early Access: October 29th, 2024
Create thrilling adventures with this revised and expanded Dungeon Master’s Guide for fifth edition Dungeons & Dragons®. Inside this essential guide is everything new and experienced Dungeon Masters need to weave epic tales, build fantastical worlds, and inspire memorable moments for your party.
Contents:
• Intended for Dungeon Masters of all experience levels, this essential resource provides incredibly useful tools and advice for running your D&D game.
• Includes real-world examples of common pitfalls for Dungeon Masters, along with suggestions for how to handle them.
• 15 new, ready-to-use, reusable maps for homebrew adventures.
• Multiple handouts and resources for keeping track of campaigns.
• Presents Greyhawk as a customizable, ready-to-use campaign setting for Dungeon Masters. Set your adventures within Greyhawk or use it as a foundation for worlds you create.
• More than 300 new and improved treasures and magical items, including 18 brand new magical items.
• Contains rules for bastions, strongholds built and controlled by players. With crafting, base-building, and resource gathering, bastions are a fun between-session option for players.
• Easily find information on key D&D characters and locations with the Lore Glossary.
• Includes a double-sided poster map depicting Eastern Oerik from the Greyhawk setting and the city of Greyhawk.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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